Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvldumd.dll 32.0.15.6614]
    Renderer: NVIDIA GeForce GTX 960M
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\ex2D.Runtime.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\ex2D.Runtime.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Completed reload, in  0.054 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 8.527699 ms
[Message:   BepInEx] BepInEx 5.4.23.5 - Crawl (10/14/2026 8:23:08 PM)
[Info   :   BepInEx] Running under Unity v5.4.2.12050480
[Info   :   BepInEx] CLR runtime version: 3.0.40818.0
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.5]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [Assembly-CSharp-firstpass] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [Crawl Online 0.4.1]
Non platform assembly: D:\ofme dev all\autofixme\Games\Crawl\BepInEx\plugins\CrawlOnline\CrawlOnline.dll (this message is harmless)
Non platform assembly: data-091CFF88 (this message is harmless)
Fallback handler could not load library D:/ofme dev all/autofixme/Games/Crawl/Crawl_Data/Mono/data-091CFF88.dll
[Info   :Crawl Online] Crawl Online 0.4.1 loaded
[Message:   BepInEx] Chainloader startup complete
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.546900 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 74161.
Total: 66.190697 ms (FindLiveObjects: 2.923600 ms CreateObjectMapping: 8.453199 ms MarkObjects: 54.660599 ms  DeleteObjects: 0.152100 ms)

SetAssignedControllerId - Assigning User0 to Keyboard1
SetAssignedControllerId - Assigning User0 to Keyboard1
Setting user [User0] to presenceId [MENUS]
Loading user: No ID [Primary]
Failed to Load Savegame from Steam Remote Storage: 
 Attempting basic standard file load instead.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Info   :Crawl Online] [UI] ONLINE entry added to the main menu
[Info   :Crawl Online] [Lobby] search done: 0 lobbies
[Info   :Crawl Online] [Input] device view active, 0 physical devices
[Info   :Crawl Online] [Host] started on Steam P2P
[Info   :Crawl Online] [Host] Steam lobby 109775245155321946
[Info   :Crawl Online] [UI] lobby created: continuing to character select
Initialize engine version: 5.4.2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvldumd.dll 32.0.15.6614]
    Renderer: NVIDIA GeForce GTX 960M
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\ex2D.Runtime.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\ex2D.Runtime.dll into Unity Child Domain
Platform assembly: D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading D:\ofme dev all\autofixme\Games\Crawl\Crawl_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Completed reload, in  0.082 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 10.097100 ms
[Message:   BepInEx] BepInEx 5.4.23.5 - Crawl (10/14/2026 8:23:08 PM)
[Info   :   BepInEx] Running under Unity v5.4.2.12050480
[Info   :   BepInEx] CLR runtime version: 3.0.40818.0
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.5]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [Assembly-CSharp-firstpass] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [Crawl Online 0.4.1]
Non platform assembly: D:\ofme dev all\autofixme\Games\Crawl\BepInEx\plugins\CrawlOnline\CrawlOnline.dll (this message is harmless)
Non platform assembly: data-245D7C30 (this message is harmless)
Fallback handler could not load library D:/ofme dev all/autofixme/Games/Crawl/Crawl_Data/Mono/data-245D7C30.dll
[Info   :Crawl Online] Crawl Online 0.4.1 loaded
[Message:   BepInEx] Chainloader startup complete
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 32.798500 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 74161.
Total: 289.575012 ms (FindLiveObjects: 15.877700 ms CreateObjectMapping: 38.889603 ms MarkObjects: 234.457596 ms  DeleteObjects: 0.346700 ms)

SetAssignedControllerId - Assigning User0 to Keyboard1
SetAssignedControllerId - Assigning User0 to Keyboard1
Setting user [User0] to presenceId [MENUS]
Loading user: No ID [Primary]
Failed to Load Savegame from Steam Remote Storage: 
 Attempting basic standard file load instead.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[Info   :Crawl Online] [UI] ONLINE entry added to the main menu
[Info   :Crawl Online] [Lobby] search done: 1 lobbies
Setting up 2 worker threads for Enlighten.
  Thread -> id: 7ac -> priority: 1 
  Thread -> id: 3f4c -> priority: 1 
