<audio>
	<a n="general_select_object" at="Sound" id="968" mp3="library/sound/mp3/general_select_object.mp3" mp3l="0.235" st="UI" vo="70"/>
	<a n="general_tactical_view_select_01" at="Sound" id="969" mp3="library/sound/mp3/general_tactical_view_select_01.mp3" mp3l="0.417" st="UI" vo="70"/>
	<a n="general_tactical_view_select_02" at="Sound" id="970" mp3="library/sound/mp3/general_tactical_view_select_02.mp3" mp3l="0.417" st="UI" vo="70"/>
	<a n="general_toggle_button" at="Sound" id="971" mp3="library/sound/mp3/general_toggle_button.mp3" mp3l="0.287" st="UI" vo="70"/>
	<a n="general_ui_button_click_01" at="Sound" id="972" mp3="library/sound/mp3/general_ui_button_click_01.mp3" mp3l="0.261" st="UI" vo="70"/>
	<a n="general_ui_cancel_button" at="Sound" id="973" mp3="library/sound/mp3/general_ui_cancel_button.mp3" mp3l="0.208" st="UI" vo="70"/>
	<a n="general_ui_close_view" at="Sound" id="974" mp3="library/sound/mp3/general_ui_close_view.mp3" mp3l="0.156" st="UI" vo="70"/>
	<a n="open_notification_02" at="Sound" id="975" mp3="library/sound/mp3/open_notification_02.mp3" mp3l="0.651" st="UI" vo="70"/>
	<a n="open_notification_short" at="Sound" id="976" mp3="library/sound/mp3/open_notification_short.mp3" mp3l="0.339" st="UI" vo="70"/>
	<a n="select_facility_to_build" at="Sound" id="977" mp3="library/sound/mp3/select_facility_to_build.mp3" mp3l="0.313" st="UI" vo="70"/>
	<a n="general_open_view" at="Sound" id="978" mp3="library/sound/mp3/general_open_view.mp3" mp3l="0.287" st="UI" vo="70"/>
	<a n="general_open_view_short" at="Sound" id="979" mp3="library/sound/mp3/general_open_view_short.mp3" mp3l="0.18285714" st="UI" vo="70"/>
	<a n="general_place_facility" at="Sound" id="980" mp3="library/sound/mp3/general_place_facility.mp3" mp3l="0.287" st="UI" vo="70"/>
	<a n="door_open" at="Sound" id="981" mp3="library/sound/mp3/door_open.mp3" mp3l="0.677" st="Game" vo="30"/>
	<a n="general_place_facility_error_sound" at="Sound" id="982" mp3="library/sound/mp3/general_place_facility_error_sound.mp3" mp3l="0.13" st="Game" vo="70"/>
	<a n="general_place_facility_error_sound_2" at="Sound" id="983" mp3="library/sound/mp3/general_place_facility_error_sound_2.mp3" mp3l="0.495" st="Game" vo="70"/>
	<a n="hatch_box_insert" at="Sound" id="984" mp3="library/sound/mp3/hatch_box_insert.mp3" mp3l="0.417" st="Game" vo="100"/>
	<a n="hatch_box_withdraw" at="Sound" id="985" mp3="library/sound/mp3/hatch_box_withdraw.mp3" mp3l="0.391" st="Game" vo="100"/>
	<a n="move_character" at="Sound" id="986" mp3="library/sound/mp3/move_character.mp3" mp3l="0.313" st="Game" vo="80"/>
	<a n="box_drop" at="Sound" id="987" mp3="library/sound/mp3/box_drop.mp3" mp3l="0.365" st="Game" vo="60"/>
	<a n="building_facility" at="Sound" id="988" ogg="library/sound/ogg/building_facility_2.ogg" oggl="0.575" st="Game" vo="50"/>
	<a n="door_close" at="Sound" id="989" mp3="library/sound/mp3/door_close.mp3" mp3l="0.677" st="Game" vo="30"/>
	<a n="weapon_pistol_fire" at="Sound" id="990" mp3="library/sound/mp3/weapon_pistol_fire.mp3" mp3l="1.068" st="Game" vo="75"/>
	<a n="general_ui_button_click_02" at="Sound" id="991" mp3="library/sound/mp3/general_ui_button_click_02.mp3" mp3l="0.261" st="UI" vo="70"/>
	<a n="general_ui_button_click_04" at="Sound" id="992" mp3="library/sound/mp3/general_ui_button_click_04.mp3" mp3l="0.182" st="UI" vo="70"/>
	<a n="general_ui_button_click_05" at="Sound" id="993" mp3="library/sound/mp3/general_ui_button_click_05.mp3" mp3l="0.235" st="UI" vo="70"/>
	<a n="missile_1Z2" at="Sound" id="2356" mp3="library/sound/mp3/missile_1z2.mp3" mp3l="1.616" st="Game" vo="75"/>
	<a n="energy_turret_01" at="Sound" id="2357" mp3="library/sound/mp3/energy_turret_01.mp3" mp3l="1.3844898" st="Game" vo="100"/>
	<a n="shield_explosion_02" at="Sound" id="2358" mp3="library/sound/mp3/shield_explosion_02.mp3" mp3l="1.802449" st="Game" vo="100"/>
	<a n="shield_explosion_03" at="Sound" id="2359" mp3="library/sound/mp3/shield_explosion_03.mp3" mp3l="1.6718367" st="Game" vo="100"/>
	<a n="shield_explosion_04" at="Sound" id="2360" mp3="library/sound/mp3/shield_explosion_04.mp3" mp3l="2.5861225" st="Game" vo="100"/>
	<a n="shield_explosion_05" at="Sound" id="2361" mp3="library/sound/mp3/shield_explosion_05.mp3" mp3l="1.199" st="Game" vo="75"/>
	<a n="explosion_bomb_cut" at="Sound" id="2362" mp3="library/sound/mp3/explosion_bomb_cut.mp3" mp3l="3.6571429" st="Game" vo="100"/>
	<a n="explosion_spacey_02" at="Sound" id="2363" mp3="library/sound/mp3/explosion_spacey_02.mp3" mp3l="4.127347" st="Game" vo="100"/>
	<a n="general_explosion_01" at="Sound" id="2364" mp3="library/sound/mp3/general_explosion_01.mp3" mp3l="3.4220407" st="Game" vo="100"/>
	<a n="general_explosion_01_short" at="Sound" id="2365" mp3="library/sound/mp3/general_explosion_01_short.mp3" mp3l="2.059" st="Game" vo="75"/>
	<a n="energy_turret_01_no_echo" at="Sound" id="2367" mp3="library/sound/mp3/energy_turret_01_no_echo.mp3" mp3l="0.443" st="Game" vo="75"/>
	<a n="energy_turret_06" at="Sound" id="2368" mp3="library/sound/mp3/energy_turret_06.mp3" mp3l="0.9404082" st="Game" vo="100"/>
	<a n="energy_turret_14" at="Sound" id="2369" mp3="library/sound/mp3/energy_turret_14.mp3" mp3l="3.030204" st="Game" vo="100"/>
	<a n="weapon_shotgun_fire" at="Sound" id="3612" mp3="library/sound/mp3/weapon_shotgun_fire.mp3" mp3l="0.73" st="Game" vo="75"/>
	<a n="general_electronic_hum" at="Sound" id="4307" ogg="library/sound/ogg/general_electronic_hum.ogg" oggl="3.0" st="Game" vo="10"/>
	<a n="general_light_facility_hum" at="Sound" id="4308" ogg="library/sound/ogg/general_light_facility_hum.ogg" oggl="2.229" st="Game" vo="10"/>
	<a n="large_facility_hum" at="Sound" id="4309" ogg="library/sound/ogg/large_facility_hum.ogg" oggl="4.0" st="Game" vo="10"/>
	<a n="refinery_operating" at="Sound" id="4310" ogg="library/sound/ogg/refinery_operating.ogg" oggl="4.0" st="Game" vo="65"/>
	<a n="ship_core_hum" at="Sound" id="4311" ogg="library/sound/ogg/ship_core_hum.ogg" oggl="4.0" st="Game" vo="45"/>
	<a n="spaceship_engine_hum" at="Sound" id="4312" ogg="library/sound/ogg/spaceship_engine_hum.ogg" oggl="3.162" st="Game" vo="45"/>
	<a n="character_hit" at="Sound" id="4314" mp3="library/sound/mp3/character_hit.mp3" mp3l="0.6" st="Game" vo="65"/>
	<a n="character_idle_whistle" at="Sound" id="4315" mp3="library/sound/mp3/character_idle_whistle.mp3" mp3l="1.8" st="Game" vo="50"/>
	<a n="character_talk_mumble" at="Sound" id="4316" mp3="library/sound/mp3/character_talk_mumble.mp3" mp3l="3.3" st="Game" vo="75"/>
	<a n="footsteps_metallic_floor_01" at="Sound" id="4317" mp3="library/sound/mp3/footsteps_metallic_floor_01.mp3" mp3l="0.4" st="Game" vo="50"/>
	<a n="footsteps_metallic_floor_02" at="Sound" id="4318" mp3="library/sound/mp3/footsteps_metallic_floor_02.mp3" mp3l="0.4" st="Game" vo="50"/>
	<a n="footsteps_metallic_floor_03" at="Sound" id="4319" mp3="library/sound/mp3/footsteps_metallic_floor_03.mp3" mp3l="0.2" st="Game" vo="50"/>
	<a n="footsteps_metallic_floor_04" at="Sound" id="4320" mp3="library/sound/mp3/footsteps_metallic_floor_04.mp3" mp3l="0.2" st="Game" vo="50"/>
	<a n="human_punch_hit" at="Sound" id="4321" mp3="library/sound/mp3/human_punch_hit.mp3" mp3l="0.4" st="Game" vo="65"/>
	<a n="craft_release_dock" at="Sound" id="4322" mp3="library/sound/mp3/craft_release_dock.mp3" mp3l="0.6" st="Game" vo="70"/>
	<a n="facility_console_idle" at="Sound" id="4347" ogg="library/sound/ogg/facility_console_idle.ogg" oggl="4.0" st="Game" vo="25"/>
	<a n="facility_console_idle_02" at="Sound" id="4348" ogg="library/sound/ogg/facility_console_idle_02.ogg" oggl="4.0" st="Game" vo="10"/>
	<a n="facility_console_idle_03" at="Sound" id="4349" ogg="library/sound/ogg/facility_console_idle_03.ogg" oggl="4.0" st="Game" vo="25"/>
	<a n="facility_hangar_idle_background" at="Sound" id="4350" ogg="library/sound/ogg/facility_hangar_idle_background.ogg" oggl="4.0" st="Game" vo="10"/>
	<a n="ship_core_hum_02" at="Sound" id="4351" ogg="library/sound/ogg/ship_core_hum_02.ogg" oggl="4.0" st="Game" vo="45"/>
	<a n="refinery_operating_02" at="Sound" id="4352" ogg="library/sound/ogg/refinery_operating_02.ogg" oggl="3.875" st="Game" vo="65"/>
	<a n="refinery_operating_pistonlike" at="Sound" id="4353" ogg="library/sound/ogg/refinery_operating_pistonlike.ogg" oggl="4.0" st="Game" vo="65"/>
	<a n="facility_algae_dispenser_used_to_dispense" at="Sound" id="4413" mp3="library/sound/mp3/facility_algae_dispenser_used_to_dispense.mp3" mp3l="0.469" st="Game" vo="70"/>
	<a n="facility_arcade_machine_used" at="Sound" id="4414" ogg="library/sound/ogg/facility_arcade_machine_used.ogg" oggl="4.0" st="Game" vo="65"/>
	<a n="facility_autopsy_table_used" at="Sound" id="4415" ogg="library/sound/ogg/facility_autopsy_table_used.ogg" oggl="4.0" st="Game" vo="75"/>
	<a n="facility_enslavement_facility_used" at="Sound" id="4416" ogg="library/sound/ogg/facility_enslavement_facility_used.ogg" oggl="4.0" st="Game" vo="80"/>
	<a n="facility_hypersleep_chamber_idle" at="Sound" id="4418" ogg="library/sound/ogg/facility_hypersleep_chamber_idle.ogg" oggl="3.909" st="Game" vo="25"/>
	<a n="facility_hypersleep_chamber_open" at="Sound" id="4419" mp3="library/sound/mp3/facility_hypersleep_chamber_open.mp3" mp3l="0.938" st="Game" vo="75"/>
	<a n="facility_kitchen_used_to_dispense" at="Sound" id="4420" mp3="library/sound/mp3/facility_kitchen_used_to_dispense.mp3" mp3l="0.469" st="Game" vo="55"/>
	<a n="facility_medical_bed" at="Sound" id="4421" ogg="library/sound/ogg/facility_medical_bed.ogg" oggl="2.875" st="Game" vo="20"/>
	<a n="facility_toilet_use" at="Sound" id="4422" mp3="library/sound/mp3/facility_toilet_use.mp3" mp3l="0.651" st="Game" vo="75"/>
	<a n="general_ui_button_click_07" at="Sound" id="4465" mp3="library/sound/mp3/general_ui_button_click_07.mp3" mp3l="0.182" st="UI" vo="70"/>
	<a n="facility_jukebox_used" at="Sound" id="4494" ogg="library/sound/ogg/facility_jukebox_used.ogg" oggl="8.0" st="Game" vo="60"/>
	<a n="facility_jukebox_used_short" at="Sound" id="4495" ogg="library/sound/ogg/facility_jukebox_used_short.ogg" oggl="4.0" st="Game" vo="60"/>
	<a n="hyperspace_activate" at="Sound" id="4523" ogg="library/sound/ogg/hyperspace_activate.ogg" oggl="6.048" st="Game" vo="40"/>
	<a n="weapon_laser_fire" at="Sound" id="5382" mp3="library/sound/mp3/weapon_laser_fire.mp3" mp3l="1.0710204" st="Game" vo="30"/>
	<a n="weapon_plasma_fire" at="Sound" id="5383" mp3="library/sound/mp3/weapon_plasma_fire.mp3" mp3l="0.73142856" st="Game" vo="30"/>
	<a n="weapon_laser_fire_02" at="Sound" id="5385" mp3="library/sound/mp3/weapon_laser_fire_02.mp3" mp3l="0.41795918" st="Game" vo="30"/>
	<a n="weapon_plasma_fire_02" at="Sound" id="5386" mp3="library/sound/mp3/weapon_plasma_fire_02.mp3" mp3l="0.83591837" st="Game" vo="30"/>
	<a n="weapon_plasma_fire_03" at="Sound" id="5389" mp3="library/sound/mp3/weapon_plasma_fire_03.mp3" mp3l="0.83591837" st="Game" vo="30"/>
	<a n="weapon_shot_03_short" at="Sound" id="5447" mp3="library/sound/mp3/weapon_shot_03_short.mp3" mp3l="0.36571428" st="Game" vo="40"/>
	<a n="weapon_shotgunlike_01" at="Sound" id="5448" mp3="library/sound/mp3/weapon_shotgunlike_01.mp3" mp3l="0.8620408" st="Game" vo="40"/>
	<a n="weapon_shot_01_short_cartridge" at="Sound" id="5449" mp3="library/sound/mp3/weapon_shot_01_short_cartridge.mp3" mp3l="0.6008163" st="Game" vo="45"/>
	<a n="weapon_shot_02_short" at="Sound" id="5450" mp3="library/sound/mp3/weapon_shot_02_short.mp3" mp3l="0.757551" st="Game" vo="40"/>
	<a n="180911_ANOMALY_Exploring_LOOP02" at="Music" id="1060" ogg="library/music/ogg/180911_anomaly_exploring_loop02.ogg" oggl="41.0" vo="70"/>
	<a n="180911_ANOMALY_Combat_LOOP02" at="Music" id="1061" ogg="library/music/ogg/180911_anomaly_combat_loop02.ogg" oggl="41.0" vo="70"/>
	<a n="random_hammer_short" at="Music" id="1063" mp3="library/music/mp3/random_hammer_short.mp3" mp3l="6.048" vo="70"/>
	<a n="random_swoosh" at="Music" id="1064" mp3="library/music/mp3/random_swoosh.mp3" mp3l="10.95" vo="60"/>
	<a n="random_clang01" at="Music" id="1065" mp3="library/music/mp3/random_clang01.mp3" mp3l="5.657" vo="50"/>
	<a n="random_clang02" at="Music" id="1066" mp3="library/music/mp3/random_clang02.mp3" mp3l="5.683" vo="50"/>
	<a n="random_clash" at="Music" id="1067" mp3="library/music/mp3/random_clash.mp3" mp3l="6.648" vo="60"/>
	<a n="random_crackle" at="Music" id="1068" mp3="library/music/mp3/random_crackle.mp3" mp3l="7.978" vo="50"/>
	<a n="random_hammer_long" at="Music" id="1069" mp3="library/music/mp3/random_hammer_long.mp3" mp3l="20.31" vo="60"/>
	<a n="random_hammer_medium" at="Music" id="1070" mp3="library/music/mp3/random_hammer_medium.mp3" mp3l="6.257" vo="60"/>
	<a n="Ambience01" at="Music" id="1082" ogg="library/music/ogg/ambience01.ogg" oggl="66.45" vo="70"/>
	<a n="To_The_Moon_Synth" at="Music" id="1131" ogg="library/music/ogg/to_the_moon_synth.ogg" oggl="43.0" vo="70"/>
	<a n="180831_NEBULA SIGNALS_master_layer" at="Music" id="1296" ogg="library/music/ogg/180831_nebulasignals_master_layer.ogg" oggl="190.0" vo="70"/>
	<a n="Home_Away_master_layer" at="Music" id="1297" ogg="library/music/ogg/home_away_master_layer.ogg" oggl="184.0" vo="70"/>
	<a n="Gravity_master_layer" at="Music" id="1298" ogg="library/music/ogg/gravity_master_layer.ogg" oggl="182.0" vo="70"/>
	<a n="190117_an_ocean_of_stars" at="Music" id="1360" ogg="library/music/ogg/190117_an_ocean_of_stars.ogg" oggl="192.0" vo="70"/>
	<a n="190404 System Running" at="Music" id="1594" ogg="library/music/ogg/190404systemrunning.ogg" oggl="176.0" vo="70"/>
	<a n="190330 Drifter" at="Music" id="1595" ogg="library/music/ogg/190330drifter.ogg" oggl="179.0" vo="70"/>
	<a n="190605 Charged Up" at="Music" id="1748" ogg="library/music/ogg/190605chargedup.ogg" oggl="170.0" vo="70"/>
	<a n="190529_Siren Worlds" at="Music" id="1824" ogg="library/music/ogg/190529_sirenworlds.ogg" oggl="208.0" vo="70"/>
	<a n="Infested_Combat 02_Loop02" at="Music" id="2260" ogg="library/music/ogg/infested_combat02_loop02.ogg" oggl="32.0" vo="70"/>
	<a n="Infested_Exploration 02_Loop02" at="Music" id="2261" ogg="library/music/ogg/infested_exploration02_loop02.ogg" oggl="32.0" vo="70"/>
	<a n="191211_INFINITY_02" at="Music" id="2278" ogg="library/music/ogg/191211_infinity_02.ogg" oggl="202.0" vo="70"/>
	<a n="191209_Time_Will_Pass_03" at="Music" id="2279" ogg="library/music/ogg/191209_time_will_pass_03.ogg" oggl="192.0" vo="70"/>
	<a n="200128_ARE_WE_LOST" at="Music" id="2326" ogg="library/music/ogg/200128_are_we_lost.ogg" oggl="170.0" vo="70"/>
	<a n="200204 Memories" at="Music" id="2339" ogg="library/music/ogg/200204memories.ogg" oggl="194.0" vo="70"/>
	<a n="201021 FOREVER NIGHT" at="Music" id="4039" ogg="library/music/ogg/201021forevernight.ogg" oggl="193.0" vo="70"/>
	<a n="200219_ENTERING_THE_STORM" at="Music" id="4045" ogg="library/music/ogg/200219_entering_the_storm.ogg" oggl="157.0" vo="70"/>
	<a n="hot_on_our_tail" at="Music" id="4046" ogg="library/music/ogg/hot_on_our_tail.ogg" oggl="178.0" vo="70"/>
	<a n="A New Galaxy" at="Music" id="8811" ogg="library/music/ogg/anewgalaxy.ogg" oggl="45.0" vo="70"/>
	<a n="Discovering Eden" at="Music" id="8812" ogg="library/music/ogg/discoveringeden.ogg" oggl="89.0" vo="70"/>
	<a n="Into the Abyss" at="Music" id="8813" ogg="library/music/ogg/intotheabyss.ogg" oggl="78.0" vo="70"/>
	<a n="SH_MAINMENU_MAIN" at="Music" id="9592" ogg="library/music/ogg/sh_mainmenu_main.ogg" oggl="175.0" vo="70"/>
	<a n="2026_random_twinkle_02" at="Music" id="9607" mp3="library/music/mp3/2026_random_twinkle_02.mp3" mp3l="8.542041" vo="80"/>
	<a n="2026_random_clatter_02" at="Music" id="9608" mp3="library/music/mp3/2026_random_clatter_02.mp3" mp3l="8.542041" vo="50"/>
	<a n="2026_random_pattern" at="Music" id="9609" mp3="library/music/mp3/2026_random_pattern.mp3" mp3l="8.542041" vo="80"/>
	<a n="2026_random_perc" at="Music" id="9610" mp3="library/music/mp3/2026_random_perc.mp3" mp3l="8.542041" vo="80"/>
</audio>
